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Channel: Graeme Borland
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Super Rooftop Chopper Fighter 3D

Type of project – Game My role – Everything except some of the VO Date – February 2013 Super Rooftop Chopper Fighter 3D is a game based on a prototype I created in 48 hours using Flashpunk in January...

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Volcano

Type of project – Game My role – Everything Date – December 2012 Volcano is a quick game I made over a few days using FlashPunk to help myself stay in shape with Actionscript. You can play it below....

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Oaken Village

Type of project – Environment Art My role – Everything Date – March 2013 Oaken Village is a low poly environment I made in Unity. It took about 2 weeks to put together. This level is meant to exist in...

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Return

Type of project – Game My role – Everything except music Date – April 2013 Return is a game of real-time puzzle billiards in space. It was made in three weeks during April 2013 as a solo effort,...

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NXTWPN10

Type of project – Game My role – Everything Date – August 2013 NXTWPN10 is a game I made in 3 days for Ludum Dare 27. You can play it in the browser, and view my entry page on the Ludum Dare site. My...

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Dyscourse

Type of project – Game My role – Programming, Game Design (with Owlchemy Labs) Date – July 2013 to March 2015 Dyscourse is a game I made with Owlchemy Labs. My role was mainly doing programming and...

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APOLLO

Type of project – Jam Game My role – Everything Date – August 2014 APOLLO is a game I made in 3 days for Ludum Dare 30. You can play it in the browser, and view my entry page on the Ludum Dare site....

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Mirror Mortis

Type of project – Game My role – Programming, Design Date – October 2015 Mirror Mortis is a game about vampires and mirrors. Explore your way through a castle full of secrets and puzzles on your quest...

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Job Simulator

Type of project – VR Game My role – Mostly Programming, Design (with Owlchemy Labs) Date – January 2015 to present Job Simulator is a made-for-VR game coming to the HTC Vive, Oculus Touch, and...

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Sort the Court!

Type of project – Jam Game My role – Code, Writing Date – December 2015 Sort the Court! is a game made in 72 hours for Ludum Dare 34 (here’s its entry page). Amy Gerardy did the art, and the music is...

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